Improving NPCs in D&D In the first batch of NPC classes, I discussed how problematic D&D worlds are when every important NPC is a leveled Fighter, Wizard, Warlock, or Ranger. The other side of this situation is NPCs who are powerless in the presence of even the most low-level PC. PCs should be powerful but […]
As much as D&D is story based around game play, the fact it is a game and not a story means there are times when the tale goes awry. The protagonists fail and fail hard when everything leading up to the moment says they should have succeeded. Having played in games where this has happened […]
The Problem with NPCs in D&D In a world filled with magic, monsters, and amazing treasures it is sometimes hard to imagine what the life of the common person is like. And when we create an NPC for the PCs to interact with, we sometimes make the NPC a character class: fighter, rogue, mage, or […]
Since the beginning of the hobby of gaming, there has always been a strong contingent of DIY resources. A lot of effort went into taking military gaming guides like Totten’s Strategos and converting them for use in tabletop wargames. Translating complex material for easy reference by others is one of the best aspects of tabletop […]
You may not realize it but there are ways in which you are ruining your DM’s campaign that you should stop doing.
Hi, I’m Sean D. Francis and I’ve run RPGs since the early 80s. I do not pretend to have immense amounts of experience in game design, player psychology, or anything like that. I do not have revolutionary ideas on how to change games to make them better, in fact I err on the side of […]